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Fixed port-forwarding, fails again after shader update?
Jubel:
This also happens to me a fair bit.
I usually check to see if that local IP between the ports and the "redirect selected blah" thing match. Although much too often, the little IP in the "redirect selected blah" things changes, rendering all my portforwarding void.
Ipquarx:
as far as I know any IP starting with 192.168 is a local IP, so that doesn't look right.
Jubel:
--- Quote from: Ipquarx on August 30, 2012, 03:28:34 PM ---as far as I know any IP starting with 192.168 is a local IP, so that doesn't look right.
--- End quote ---
as far as I know it allows me (at least) to run servers, as selecting the "Redirect to this router" option does nothing.