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ZAPT still doesn't work with Slayer, or is Greek2M....
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K3k0m@n:

--- Quote from: Greek2me on August 29, 2012, 10:47:32 PM ---ZAPT works with Slayer.

Go into the Advanced tab on your Slayer minigame and make sure that the [ZAPT | Enable ZAPT!] option is enabled.

--- End quote ---
I was wondering,
Whats the difference between ZAPT on its own and ZAPT with slayer?
padmedog:

--- Quote from: Greek2me on August 29, 2012, 10:47:32 PM ---ZAPT works with Slayer.

Go into the Advanced tab on your Slayer minigame and make sure that the [ZAPT | Enable ZAPT!] option is enabled.

--- End quote ---
Uh

The zombies don't spawn and when I tell the spawns to do it, it just says "Zombie will spawn when the director chooses" or something like that.
padmedog:

--- Quote from: padmedog on August 30, 2012, 09:16:33 AM ---Uh

The zombies don't spawn and when I tell the spawns to do it, it just says "Zombie will spawn when the director chooses" or something like that.

--- End quote ---
Oh and also, is it stand alone with slayer?
Greek2me:

--- Quote from: padmedog on August 30, 2012, 09:16:33 AM ---Uh

The zombies don't spawn and when I tell the spawns to do it, it just says "Zombie will spawn when the director chooses" or something like that.

--- End quote ---

You need to go into RTB Prefs and increase the ZAPT pref called "Zombie Detection Radius" or whatever.


--- Quote from: padmedog on August 30, 2012, 09:16:59 AM ---Oh and also, is it stand alone with slayer?

--- End quote ---
If you mean "does it work without the host," yes it should.
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