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| ZAPT still doesn't work with Slayer, or is Greek2M.... |
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| K3k0m@n:
--- Quote from: Greek2me on August 29, 2012, 10:47:32 PM ---ZAPT works with Slayer. Go into the Advanced tab on your Slayer minigame and make sure that the [ZAPT | Enable ZAPT!] option is enabled. --- End quote --- I was wondering, Whats the difference between ZAPT on its own and ZAPT with slayer? |
| padmedog:
--- Quote from: Greek2me on August 29, 2012, 10:47:32 PM ---ZAPT works with Slayer. Go into the Advanced tab on your Slayer minigame and make sure that the [ZAPT | Enable ZAPT!] option is enabled. --- End quote --- Uh The zombies don't spawn and when I tell the spawns to do it, it just says "Zombie will spawn when the director chooses" or something like that. |
| padmedog:
--- Quote from: padmedog on August 30, 2012, 09:16:33 AM ---Uh The zombies don't spawn and when I tell the spawns to do it, it just says "Zombie will spawn when the director chooses" or something like that. --- End quote --- Oh and also, is it stand alone with slayer? |
| Greek2me:
--- Quote from: padmedog on August 30, 2012, 09:16:33 AM ---Uh The zombies don't spawn and when I tell the spawns to do it, it just says "Zombie will spawn when the director chooses" or something like that. --- End quote --- You need to go into RTB Prefs and increase the ZAPT pref called "Zombie Detection Radius" or whatever. --- Quote from: padmedog on August 30, 2012, 09:16:59 AM ---Oh and also, is it stand alone with slayer? --- End quote --- If you mean "does it work without the host," yes it should. |
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