Blockland Forums > Suggestions & Requests
Different kinds of events
Christopher P.:
Would be cool if we can control stuff other than bricks via events.
Server events:
There would be another button on the escape menu, admin only, and would allow you to apply events to the server. These events would be saved with builds to make stuff easier.
Input Events:
OnPlayerJoin: When a player joins the server.
OnPlayerLeave: When a player leaves the server.
OnPlayerBuild: When a player builds a brick.
OnPlayerTouchGround: When a player touches the ground.
OnPlayerTouchWater: When a player touches the water.
And possibly more.
Output Events:
[clientmessage]Server: Would do a client message, like chat, to everyone in the whole server without a minigame.
Client events:
Using the admin menu, you would be able to apply events to certain client, or make it so certain events are applied to all clients when they join your server. These events are similar to server events but only apply to certain clients.
Input Events:
OnClientBuild: When a player builds a brick.
OnClientTouchGround: When a player touches the ground.
OnClientTouchWater: When a player touches the water.
And possibly more.
Buu:
like the idea
Mold:
You can only event bricks you know that right?
Christopher P.:
--- Quote from: Mold on August 30, 2012, 05:32:42 AM ---You can only event bricks you know that right?
--- End quote ---
Uhh yeah, that is EXACTLY why I made this topic.
I want the ability to apply events to servers and clients.
Demian:
--- Quote from: Christopher P. on August 30, 2012, 07:34:42 AM ---I want the ability to apply events to servers and clients.
--- End quote ---
That would be called "scripting".