Author Topic: Where Am I? - By AgentParsec, creator of the original (known) Slenderman game  (Read 6606 times)


PCGamer Article: http://www.pcgamer.com/2012/08/30/where-am-i-slender/

"Where Am I?" is a game by AgentParsec, creator of the original (known) Slenderman game. It was made during Ludum Dare’s 48-hour game jam, and as such is very simple. Keep walking down corridors. Turn. Keep walking. Although there isn't much replayability, it is still something nice to try.

Official Downloads: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=12468
Online version (Unity): http://www.parsecproductions.net/games/whereami.html
High Definition Download: http://www.mediafire.com/?r4157ci5u4cxn1h
Source of game: http://www.mediafire.com/?cwaab9eeaa3wn62

What's the point, just to walk?

I had a dream like this just the other day. It was pretty cool.

and as such is very simple. Keep walking down corridors. Turn. Keep walking. Although there isn't much replayability, it is still something nice to try.

game of the year

Holy stuff.
Saw something cross a doorway ahead of me, freaked out and quit the game.

I'm so pathetic ;-;

game of the year

It's a 48-hour Game Jam game. Now if he was actually producing this game actively, it would be bad. Although maybe it'd be cool to add more randomness and such.

It's a 48-hour Game Jam game. Now if he was actually producing this game actively, it would be bad. Although maybe it'd be cool to add more randomness and such.

ive seen plenty of games made in 48 hours that are more original than this
tired of people using "it was only made in 2 days!" as an excuse for a game being stuffty

ive seen plenty of games made in 48 hours that are more original than this
tired of people using "it was only made in 2 days!" as an excuse for a game being stuffty
Seems pretty original to me. I thought it was very good.
You know, in a nightmarish sort of way.

If you can come up with a game like this that came out before, I'd like to know what it is.

Seems pretty original to me. I thought it was very good.
You know, in a nightmarish sort of way.

If you can come up with a game like this that came out before, I'd like to know what it is.

you know that one microsoft 98 maze screensaver?

you know that one microsoft 98 maze screensaver?
I'm happy to admit that i actually remember this :D

Also that Hover game which was neat but i don't want to derail the topic

you know that one microsoft 98 maze screensaver?

i loved that one.



anyways people need to stop making games where you walk around in hallways and do nothing interesting at all, also ? is right about game designers using the excuse "it was made in only 2 days!!!"

you know that one microsoft 98 maze screensaver?
Yes, but that didn't contort and disorient you like some kind of nightmare.

Yes, but that didn't contort and disorient you like some kind of nightmare.

ever touch a shape?

why do people make these things
christ

ive seen plenty of games made in 48 hours that are more original than this
tired of people using "it was only made in 2 days!" as an excuse for a game being stuffty
for comparison, Really Shooter was made in 40 hours
it is a good game
the only reason this is getting any attention at all is because of the slenderman fad that's suddenly back

ive seen plenty of games made in 48 hours that are more original than this
tired of people using "it was only made in 2 days!" as an excuse for a game being stuffty

It isn't just a timeframe - it's an event. If they weren't under the restriction of being within the event time, it'd be bad. But he could claim this a beta and make it better from here.

you know that one microsoft 98 maze screensaver?

http://www.minecraftforum.net/topic/742142-windows-9598-3d-maze-retextured/