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How to set up a Free For All in Slayer gamemode?
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Mulch:
... A class is a type of player with a select type of weapon loadout. ..I mean, have you ever played TF2 before or something?
Greek2me:
I believe DrenDran made an add-on that allows for classes.
gr8dayseth:

--- Quote from: Greek2me on September 01, 2012, 10:31:04 AM ---I believe DrenDran made an add-on that allows for classes.

--- End quote ---
If it's the one I'm thinking about, it still has bugs in it.
But another way to do this: (This is the way I do it, anyway)
Have a spawnroom, outside of the map, inside, with a print brick layout like this:

?    !
C C can be any class you want.

Do that a few times.
Now for the eventing.

FOR THE ?: Make it so when you click it, It gives out the name of the class and weapons it has.
FOR THE !: When you click it, (get the transform player event for this to work) On Activate > Brick(Then what brick you want to go to) > Set playertransform (idk the exact name, but I think it's this.)

You don't have to event the C.
gr8dayseth:
Oh and also, since it's a dm, change the brick you go to for every class.
gr8dayseth:
Sry for triple post.

An alternative way to do it is this:

No spawnrooms, just spawnbricks. Event them like this:

On playertouch > Player > Additem > Weapon1
On playertouch > Player > Additem > Weapon2
On playertouch > Player > Additem > Weapon3


The only downside to this is that the players can't chose what class they want.
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