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| How to set up a Free For All in Slayer gamemode? |
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| Mulch:
... A class is a type of player with a select type of weapon loadout. ..I mean, have you ever played TF2 before or something? |
| Greek2me:
I believe DrenDran made an add-on that allows for classes. |
| gr8dayseth:
--- Quote from: Greek2me on September 01, 2012, 10:31:04 AM ---I believe DrenDran made an add-on that allows for classes. --- End quote --- If it's the one I'm thinking about, it still has bugs in it. But another way to do this: (This is the way I do it, anyway) Have a spawnroom, outside of the map, inside, with a print brick layout like this: ? ! C C can be any class you want. Do that a few times. Now for the eventing. FOR THE ?: Make it so when you click it, It gives out the name of the class and weapons it has. FOR THE !: When you click it, (get the transform player event for this to work) On Activate > Brick(Then what brick you want to go to) > Set playertransform (idk the exact name, but I think it's this.) You don't have to event the C. |
| gr8dayseth:
Oh and also, since it's a dm, change the brick you go to for every class. |
| gr8dayseth:
Sry for triple post. An alternative way to do it is this: No spawnrooms, just spawnbricks. Event them like this: On playertouch > Player > Additem > Weapon1 On playertouch > Player > Additem > Weapon2 On playertouch > Player > Additem > Weapon3 The only downside to this is that the players can't chose what class they want. |
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