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Scrabled shadows
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Klocko:
UGGH

This spammed my console.log.
/Users/erichartman/dev/Blockland/premake/BlocklandGame/../../engine/bricks/octShadows.cpp:620 - GL Error: 1280 - GL_INVALID_ENUM
Klocko:
Wait..

--- Quote from: Klocko on September 01, 2012, 10:54:59 PM ---/Users/erichartman/dev/Blockland/premake/BlocklandGame/../../engine/bricks/octShadows.cpp:620 - GL Error: 1280 - GL_INVALID_ENUM

--- End quote ---


--- Quote from: Klocko on September 01, 2012, 10:54:59 PM ---/Users/erichartman/dev/Blockland/premake/BlocklandGame/../../engine/bricks/octShadows.cpp:620 - GL Error: 1280 - GL_INVALID_ENUM

--- End quote ---
A location on Badspot's computer, is it? How'd it end up in my console.log?
Klocko:
Oh, and this appears in the console too
Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           YES
   - ARB_shading_language_100?     YES
   - EXT_texture_array?            YES
   - EXT_texture3D?                NO
   - glTexImage3D?                 YES
   - EXT_framebuffer_object?       YES
   - ARB_shadow?                   YES
   - GLSL Language Version?        1.20
   o Shaders are                   ACTIVE
Axolotl:
This is going to help Badspot because he just recently made it so that glTexImage3D is able to be used.
Blockzillahead:
What are your computer specs?

Your GPU might be too weak to handle shaders. Turn them off.
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