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Qualities of a good challenge?

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PieSlapper:

What does the common player find in a good challenge? What makes one better than the other? The difficulty, the looks, the length? Mainly all I do is make challenges. So I would like to know what people look for from a challenge.

Crøwn:

Not all just jumping levels, put some click challenge in there too.

Bester Bageler:

I like look somewhat. A plot to go along with it like in portal 2 is allways interesting.

Peejster:

Anything that isn't a maze. At least, with a maze on paper, you can see what's next to you.

K9 Kid:

make each challange POSSIBLE.
after you make a level, test it yourself.
write how many tries it takes

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