Still can't see shaders :c
Checking for shader shadow support:
- Enabled via $Shader::Enabled? YES
- ARB_shader_objects? YES
- ARB_shading_language_100? YES
- EXT_texture_array? NO
- EXT_texture3D? NO
- glTexImage3D? YES
- EXT_framebuffer_object? NO
- ARB_shadow? NO
- OpenGL Version? 2.1.2
- GLSL Language Version? 1.0 NVIDIA via Cg compiler
o Shaders are ACTIVE
Regenerating Shadow Map FBOs...
Creating shader program from shaders/Minimum_vert.glsl and shaders/Minimum_frag.glsl...
Creating GLSL program...
Attaching shaders...
Linking GLSL program...
Fragment info
-------------
0(80) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(85) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(87) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(92) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(80) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(85) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(87) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(92) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
ERROR: renderCsm_prog shader compilation failed, disabling shaders