2012/09/05 - Blockland r1728

Author Topic: 2012/09/05 - Blockland r1728  (Read 44981 times)

Shaders still do not work on my laptop, it gives a error in the console: "ERROR: renderCsm_prog shader compilation failed, disabling shaders". Here is my console log.

Edit: Also noted, minimum is all that's available for shader options, the other options are grayed out. 
« Last Edit: September 05, 2012, 02:44:55 PM by Cowboy6 »

Shader error was fixed for me after this update. Thank you!

Wow, my computer is stuff. Still no shaders.

I tried to update my drivers like you said, but my chipset family doesn't appear on the list.

However, no Point Light emission still.



It works for me now, but reduces my FPS. It's not much of an issue though, thanks a lot. I love this.
« Last Edit: September 05, 2012, 02:46:21 PM by Yosher »

Wow, my computer is stuff. Still no shaders.

I tried to update my drivers like you said, but my chipset family doesn't appear on the list.

Creating GLSL program...
Attaching shaders...
Linking GLSL program...
Fragment shader(s) failed to link,  vertex shader(s) linked.
Fragment Shader not supported by HW
ERROR: renderCsm_prog shader compilation failed, disabling shaders
Regenerating Shadow Map FBOs...


Bingo.


Creating GLSL program...
Attaching shaders...
Linking GLSL program...
Fragment shader(s) failed to link,  vertex shader(s) linked.
Fragment Shader not supported by HW
ERROR: renderCsm_prog shader compilation failed, disabling shaders
Regenerating Shadow Map FBOs...


Bingo.

Same problem I have

Badspot

  • Administrator
Wow, my computer is stuff. Still no shaders.

I tried to update my drivers like you said, but my chipset family doesn't appear on the list.

Intel_945GM only supports up to openGL 1.4.  Glsl shaders were introduced in openGL 2.0.  There is nothing I can do here. 

I can see shaders!!! But there are no shadows. :/

Here is my console.log when I change my settings from lowest, to second lowest.


I mean from minimum to low.

Badspot

  • Administrator
Shaders still do not work on my laptop, it gives a error in the console: "ERROR: renderCsm_prog shader compilation failed, disabling shaders". Here is my console log.

Edit: Also noted, minimum is all that's available for shader options, the other options are grayed out. 

Crucially, it says this:
Code: [Select]
Fragment shader(s) failed to link,  vertex shader(s) linked.
Fragment Shader not supported by HW

Your hardware does not support fragment shaders.  I guess I should find some way to test for this, but there's no way to make it work - the hardware just flat out doesn't support it.

Same problem I have
I don't have the issue. I looked through your Console.log and found it.

I can see shaders!!! But there are no shadows. :/
I thought Shaders were Shadows?


Intel_945GM only supports up to openGL 1.4. Glsl shaders were introduced in openGL 2.0. There is nothing I can do here. 

I was afraid of this.

brb pestering parents for new computer



I noticed this very small glitch, when I go into 3rd person, I see this black thing on ground,
not really important but just wanted to notifiy it

I thought Shaders were Shadows?
I think you only see shaders in minimum and not shadows
« Last Edit: September 05, 2012, 03:02:35 PM by MrLoL² »

It says now shadows and shaders are active, however it still doesn't works, because an error occurs after applying.