Blockland Files > Game Modes

Throwmod *Fixed*

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MrLoL²:


--- Quote from: Port on September 06, 2012, 08:45:16 AM ---i like how some of the code in the throwmod server.cs is made by me and i'm not getting any credit

--- End quote ---

--- Quote from: TheOwl on September 05, 2012, 08:55:36 PM ---Credits:
-Nobot: Original release

--- End quote ---

wow, what the forget OP?

TheOwl:


--- Quote from: MrLoL² on September 06, 2012, 11:18:34 AM ---wow, what the forget OP?

--- End quote ---
happy?

--- Quote from: Mold on September 06, 2012, 08:41:48 AM ---This gamemode system is complete utterly useless crap, I have no idea what whoever created it though while doing so.
Noone wants to only have default + a few useless addons and no ability to select extra ones.

--- End quote ---
you can get the normal add-on in the other section lol

wound:

Nice, owl.

Will be hosting this later.

Mysteroo:

I looked inside the file out of curiosity and I noticed that I couldn't find the throwmod anywhere..
Correct me if I'm wrong but it looks like it's just a very generic tdm gamemode that you can customize yourself, that loads tdm, throwmod (which we don't have a working one,) and the nojet player. You can't even use it because nobody but Munk has a working throwmod.

TheOwl:


--- Quote from: Mysteroo on September 06, 2012, 09:13:47 PM ---I looked inside the file out of curiosity and I noticed that I couldn't find the throwmod anywhere..
Correct me if I'm wrong but it looks like it's just a very generic tdm gamemode that you can customize yourself, that loads tdm, throwmod (which we don't have a working one,) and the nojet player. You can't even use it because nobody but Munk has a working throwmod.

--- End quote ---
Why do you think it has fixed in the title? It works.

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