| Blockland Forums > Suggestions & Requests |
| Survival/Warmth Mod |
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| blazerblock2:
I notice that in a lot of survival RP(G)'s one thing that many forget is tempurature, and I believe a mod like this would definatley fix that. |
| The Titanium:
--- Quote from: Alpaka on September 06, 2012, 12:07:50 AM ---You could also add a snuggle feature that warms up two or more players. :3 --- End quote --- this it would encourage interesting gameplay to the effect of co-operation in the sake of survival the distance required should be intermediate so players don't have to smash into eachother at nine billion units of force to function properly |
| Counter98:
--- Quote from: Bravo on September 06, 2012, 12:35:59 AM ---Would probably get messy with constant relays for every player, but it's possible. --- End quote --- barely |
| Gen. Hothauser:
--- Quote from: Bravo on September 06, 2012, 12:35:59 AM ---Would probably get messy with constant relays for every player, but it's possible. --- End quote --- No, shouldn't need too many relays I'll think for a few minutes and get back to you with your answer. |
| Gen. Hothauser:
Figured it out. Unfortunately, it requires an event that is currently being made. Getting Warm --- Code: ---[0] [Onplayertouch] [Client] [VCE_Modvariable] [Warmth] [add] [1] --- End code --- That should be it for warming up, as onplayertouch has a tick rate of about half a second. It's the colder event that's harder, but would be possible when Evar finishes the event. It would require you to activate a single brick at the start of the server. --- Code: ---[0] [Onactivate] [Self] [Firerelay] [1] [Onrelay] [Self] [Firerelay] [2] [Onrelay] [Minigame] [VCE_Modallvariable] [Warmth] [Subtract] [5] --- End code --- That would be all you need once Evar makes the event. |
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