Blockland Forums > Suggestions & Requests
Survival/Warmth Mod
blazerblock2:
I notice that in a lot of survival RP(G)'s one thing that many forget is tempurature, and I believe a mod like this would definatley fix that.
The Titanium:
--- Quote from: Alpaka on September 06, 2012, 12:07:50 AM ---You could also add a snuggle feature that warms up two or more players. :3
--- End quote ---
this
it would encourage interesting gameplay to the effect of co-operation in the sake of survival
the distance required should be intermediate so players don't have to smash into eachother at nine billion units of force to function properly
Counter98:
--- Quote from: Bravo on September 06, 2012, 12:35:59 AM ---Would probably get messy with constant relays for every player, but it's possible.
--- End quote ---
barely
Gen. Hothauser:
--- Quote from: Bravo on September 06, 2012, 12:35:59 AM ---Would probably get messy with constant relays for every player, but it's possible.
--- End quote ---
No, shouldn't need too many relays
I'll think for a few minutes and get back to you with your answer.
Gen. Hothauser:
Figured it out. Unfortunately, it requires an event that is currently being made.
Getting Warm
--- Code: ---[0] [Onplayertouch] [Client] [VCE_Modvariable] [Warmth] [add] [1]
--- End code ---
That should be it for warming up, as onplayertouch has a tick rate of about half a second.
It's the colder event that's harder, but would be possible when Evar finishes the event.
It would require you to activate a single brick at the start of the server.
--- Code: ---[0] [Onactivate] [Self] [Firerelay]
[1] [Onrelay] [Self] [Firerelay]
[2] [Onrelay] [Minigame] [VCE_Modallvariable] [Warmth] [Subtract] [5]
--- End code ---
That would be all you need once Evar makes the event.