Blockland Forums > General Discussion
Getting into Coding/Scripting/Whatever
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Joffrey:
Alright. For a while now, I've wanted to know what I need to learn to make stuff for Blockland and/or other things.

In this thread, these were listed as good sources to start from before getting into TorqueScript:


* Python
* Javascript
* Lua
I'm probably going to start with Python, seeing as it seems like the best option to me. But, I would also like everybody else's opinion on what I should start out with.

(Might make a poll, too.)

/discuss
Kaphonaits²:
Or you could just run away from Torque Script because it teaches the worst things possible.

If not, then spend a couple of years of your time getting to really understand computers and programming and stuff so you can avoid picking up bad practices from Torque Script.
Joffrey:

--- Quote from: Kaphonaits² on September 08, 2012, 07:10:11 AM ---Or you could just run away from Torque Script because it teaches the worst things possible.

If not, then spend a couple of years of your time getting to really understand computers and programming and stuff so you can avoid picking up bad practices from Torque Script.

--- End quote ---

Yeah, I'm still debating whether or not I should even get into Torque, seeing it has a name for teaching bad habits. Would any of the suggestions above suffice?
Mold:
Make something with java or some c
Lugnut:
torquescript works just fine dammit

on the other hand it has countless limitations that prevent people from doing cool stuff.
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