| Blockland Forums > General Discussion |
| New Gamemodes |
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| Mold:
--- Quote from: AtlasBlue on September 08, 2012, 05:54:22 PM ---How so? --- End quote --- -The impossibility to use your own / important server mods -The impossibility to start the game if a useless crap-on is missing -The default minigame that comes with them is completely useless for most cases |
| Treynolds416:
Poor mold, unable to see positives |
| Mold:
--- Quote from: Treynolds416 on September 08, 2012, 05:58:09 PM ---Poor mold, unable to see positives --- End quote --- Okey, what are they? |
| Treynolds416:
--- Quote from: Mold on September 08, 2012, 05:58:31 PM ---Okey, what are they? --- End quote --- - No more add-on error conflicts (assuming gamemode is tested properly) - New demo mode handling - Ease of use - Complete control - Ability to still use old features through custom - A step in the new direction |
| Mold:
--- Quote from: Treynolds416 on September 08, 2012, 06:01:12 PM ---- No more add-on error conflicts (assuming gamemode is tested properly) - New demo mode handling - Ease of use - Complete control - Ability to still use old features through custom - A step in the new direction --- End quote --- it still sucks to have to extract the save.bls and the server.cs from the gamemode, and put it in as an add-on, in order to be able to host a server with administrations mods, etc etc etc etcetcetc |
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