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Player_2D

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Isaac Fox:


--- Quote from: Aide33 on September 10, 2012, 05:12:24 PM ---No no no

The player type camera cannot be rotated in the direction to make a 2d player

BUT

If you can rotate the player model and animations etc.
You CAN make a "2D" player

--- End quote ---

Hmm...that sounds like it could work...

We'll just need to remove camera rotation and a few controls like forward and backward movement.

We also need to make it so the player will face whatever direction it's moving in.

I also have one more idea; there should be an RTB preference that adjusts the direction of the playertype's camera. (North, East, etc.)

Aide33:


--- Quote from: Isaac Fox on September 10, 2012, 05:17:55 PM ---Hmm...that sounds like it could work...

We'll just need to remove camera rotation and a few controls like forward and backward movement.

We also need to make it so the player will face whatever direction it's moving in.

I also have one more idea; there should be an RTB preference that adjusts the direction of the playertype's camera. (North, East, etc.)

--- End quote ---
Lot's of work but not impossible

Camera:

If topdown player switches the camera to be exactly on top, why wouldn't it be able to switch it to the side? :o

Aide33:


--- Quote from: Camera on September 10, 2012, 06:37:09 PM ---If topdown player switches the camera to be exactly on top, why wouldn't it be able to switch it to the side? :o

--- End quote ---
Nope it doesn't allow rotation on that axis :(

Camera:

Then I guess you have to somehow make it so that you can still move your player while using camera events.

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