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Player_2D

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Port:


--- Quote from: Cybertails1998 on September 11, 2012, 08:20:25 AM ---Port, can't you release the player you showcased instead of pointing us around?

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i can't access the computer it is on at the moment due to hardware issues

ChappersTeddy:


--- Quote from: Port on September 11, 2012, 09:05:05 AM ---i can't access the computer it is on at the moment due to hardware issues

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HellsHero:

Not sure if its been said but iirc in v8 space guy made a 2d player which made Mario-like levels possible.

Sevara:


--- Quote from: Port on September 11, 2012, 03:33:10 AM ---Here's some ideas for you guys:


* Look at how Rampage does it's "overview camera with movement".
* Try that with setOrbitMode, taking advantage of the rotation parameter.
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I'm looking into this now.  Specifically, I'm looking at the position coordinates.  It looks like the first 3 are absolute position, the last 3 are rotations in radians, and I'm not sure what the 7th coordinate in the middle is... an offset or a zoom?  Does that sound right?

Headcrab Zombie:


--- Quote from: Sevara on September 11, 2012, 11:22:51 AM ---I'm looking into this now.  Specifically, I'm looking at the position coordinates.  It looks like the first 3 are absolute position, the last 3 are rotations in radians, and I'm not sure what the 7th coordinate in the middle is... an offset or a zoom?  Does that sound right?

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The first 3 are position, the last 4 are axis angles
Here is a resource that allows you to convert to and from the Euler angles that most people are more familiar with

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