Blockland Forums > General Discussion
What did the Editor Wand use to do?
pecon98:
Static shapes are just objects you can create with torque that have numerous properties, but they are not very efficient in comparison to bricks now. So Badspot made coded bricks into torque so that they were more efficient than those static shape-based bricks.
Xalos:
--- Quote from: ScratchTehEPICSpaceDude on September 11, 2012, 07:32:21 PM ---What's that?
--- End quote ---
A shape which cannot hold a velocity. I believe the non-brick JVS door component is an example of one, but I'm not sure.
otto-san:
--- Quote from: Xalos on September 11, 2012, 07:38:44 PM ---I believe the non-brick JVS door component is an example of one, but I'm not sure.
--- End quote ---
Pretty sure that's correct. Not sure what other kind of object it would be.
It could rotate, stretch, and move bricks as far as I can remember. Of course I didn't play RTB much, so I'm not too sure of the details.
Aide33:
In the early version of blockland this was a default feature that could stretch bricks I think
-Jetz-:
It was a tool in RTB for Blockland Alpha. It compensated for the lagginess of high brick builds in the alpha by allowing people to stretch, deform, move, and rotate bricks. It is not possible to recreate in Blockland for a few reasons, namely that bricks can no longer be rescaled, nor can they be rotated in a direction other than the four cardinal ones. Additionally, largely stretched bricks looked pretty ugly with the textures stretching.