uh vceiirc it's likeonactivate>VCEifvariable[<var:client:score>] <= [20]ifvariabletrue>player>additem>Gunifvariablefalse>client>centerprint>You need 20 points for this item!it might be ifvalue(whatever), try both.
Adding on to this:ifvariabletrue > client > increasepoints (-20)I am just a noob with VCE, but I am pretty sure that that is how you do this if you want to have the user spend 20 points on that item, and not keep them after purchasing.