| Blockland Forums > General Discussion |
| How do I make a shop in-game using points and events? |
| (1/1) |
| setro2:
/title All help is appreciated. Example: The shop in Pecon7's boss battles |
| Darkness ZXW:
uh vce iirc it's like onactivate>VCEifvariable[<var:client:score>] <= [20] ifvariabletrue>player>additem>Gun ifvariablefalse>client>centerprint>You need 20 points for this item! it might be ifvalue(whatever), try both. |
| Dr_Zegobob:
--- Quote from: Darkness ZXW on September 14, 2012, 04:21:49 PM ---uh vce iirc it's like onactivate>VCEifvariable[<var:client:score>] <= [20] ifvariabletrue>player>additem>Gun ifvariablefalse>client>centerprint>You need 20 points for this item! it might be ifvalue(whatever), try both. --- End quote --- Adding on to this: ifvariabletrue > client > increasepoints (-20) I am just a noob with VCE, but I am pretty sure that is how you do this if you want to have the user spend 20 points on that item, and not keep them after purchasing. |
| Darkness ZXW:
--- Quote from: Dr_Zegobob on September 14, 2012, 05:07:06 PM ---Adding on to this: ifvariabletrue > client > increasepoints (-20) I am just a noob with VCE, but I am pretty sure that that is how you do this if you want to have the user spend 20 points on that item, and not keep them after purchasing. --- End quote --- ifvariabletrue>client>incscore>-20 yes |
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