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| FTL: Faster Than Light |
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| Axolotl2:
--- Quote from: ? on October 02, 2012, 06:20:05 PM ---tip 3: only do tip 2 if your ship is a piece of stuff without airlocks or your crew can't fight --- End quote --- Tip 4: Axolotl sucks at FTL |
| Fracture:
Airlocks are fun to mess with. I like it how you can completely block off a sector of your ship to invaders, and then suck all the air out :) |
| Sony:
Made it to the boss, Didint have enough firepower to take it down because i had 2 ions and only 1 heavy laser. tier 2 def droid helped but not enough crew to repair everything fast enough. |
| MegaScientifical:
--- Quote from: Fracture on October 03, 2012, 01:30:26 PM ---Airlocks are fun to mess with. I like it how you can completely block off a sector of your ship to invaders, and then suck all the air out :) --- End quote --- I realized FTL has effective oxygen equalization. I always open most of the ship up to screw up boarders. When they die, only 3-4 rooms still have oxygen. What I do is press the close doors button then the open doors button to only open inside doors. The oxygen from those rooms makes the rooms overall become safe a lot quicker than just waiting for the O2 to refill them. |
| LegendZ:
--- Quote from: MegaScientifical on October 03, 2012, 05:45:42 PM ---I realized FTL has effective oxygen equalization. I always open most of the ship up to screw up boarders. When they die, only 3-4 rooms still have oxygen. What I do is press the close doors button then the open doors button to only open inside doors. The oxygen from those rooms makes the rooms overall become safe a lot quicker than just waiting for the O2 to refill them. --- End quote --- I just power my o2 up to 3 bars. It's crazy. On the Red Tail, the room before the roosterpit can have one door open to the vacuum of space yet it is still safe enough for crew members to stay there indefinitely. That, or I'm imagining things that the health bar of my crew isn't going down. |
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