Blockland Forums > General Discussion
The tournament has started! Shutting down for today, will do fights by invite.
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Mr.Noßody:
..Does, nobody else not care for that map?
It looks awkward to navigate: Jump, jump, jump, jump..uhhh, jump.

If any kind of rage weapon is included, it will turn right away into a sniping/camp fest. Hardly a test of overall combat.

You need a map with all kinds of terrain so that players can fight in areas that make them have to react differently. The winner of this tournament will be seen as "The guy who can fight good on uneven cubescape" not "The best fighter on Blockland".
DrenDran:

--- Quote from: Mr.Noßody on September 17, 2012, 01:17:44 PM ---..Does, nobody else not care for that map?
It looks awkward to navigate: Jump, jump, jump, jump..uhhh, jump.

If any kind of rage weapon is included, it will turn right away into a sniping/camp fest. Hardly a test of overall combat.

You need a map with all kinds of terrain so that players can fight in areas that make them have to react differently. The winner of this tournament will be seen as "The guy who can fight good on uneven cubescape" not "The best fighter on Blockland".

--- End quote ---
There are going to be five maps bro, read the thread not just the pictures. Jesus christ.
Mr.Noßody:

--- Quote from: DrenDran on September 17, 2012, 01:29:36 PM ---There are going to be five maps bro, read the thread not just the pictures. Jesus christ.

--- End quote ---

That's nice. Disregard the last part of my post then.

--- Quote from: Mr.Noßody on September 17, 2012, 01:17:44 PM ---..Does, nobody else not care for that map?
It looks awkward to navigate: Jump, jump, jump, jump..uhhh, jump.

If any kind of rage weapon is included, it will turn right away into a sniping/camp fest.

--- End quote ---

Oh, and it also annoys me when boring formatting makes me skip information thats critical.
Seriously, points like that should be more noticeable..
DrenDran:

--- Quote from: Mr.Noßody on September 17, 2012, 01:32:08 PM ---That's nice. Disregard the last part of my post then.
Oh, and it also annoys me when boring formatting makes me skip information thats critical.
Seriously, points like that should be more noticeable..

--- End quote ---
Alright, maybe I could redo the thread to be a bit more flashy, but the maps are going to be large becuase I want long battles.
People here are fighting for a decent prize, so I kinda feel like the fights should take more than 10 seconds.
I almost feel like the only other way I could do that is by giving players really high health or something, but that'd be silly.
Mr.Noßody:

--- Quote from: DrenDran on September 17, 2012, 01:57:10 PM ---People here are fighting for a decent prize, so I kinda feel like the fights should take more than 10 seconds.
I almost feel like the only other way I could do that is by giving players really high health or something, but that'd be silly.

--- End quote ---

You could have a life system.
5 lives per player, whoever drops out loses.

It would make more a more intense battle.
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