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Future of maps.

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Counter98:

It is completely possible to render interiors and terrains with the new shadows and shaders. But according to the developers, that would take a long time for a tiny team.


.dts shape maps have been suggested for a long time, but it seems they'd like them to be made of bricks. That's possible too, but it's certainly not a good idea.

One idea is that we can use game-modes to create a unique .dts shape in the shape of the desired map. Gamemode_MapHills would create a unique .dts entity that looks llike a bunch of hills. The main problem with this is that it would be unbuildable unless it has very flat shapes.

The next idea is modular setpieces. It is also a good idea to have bricks like modular terrain, with textures on them, and placing them as public bricks. This idea is the very same I am using to recreate the Bedroom. Like the .dts idea, we can place these in a gamemode as public bricks.

I urge you, mappers, to see the latest update did NOT kill mapping, and to continue the great work you've all done to this game.

Electrk:

From what I read, .dts shapes would be a horrible idea. Also, making terrain and interiors into bricks is impossible and/or very difficult to do.

Modular terrain bricks seems like the best way to emulate terrain and interiors.

Also, a Bedroom recreation was already made by Demian.

Counter98:


--- Quote from: Electrk on September 16, 2012, 01:58:36 PM ---Also, a Bedroom recreation was already made by Demian.

--- End quote ---
It's a skybox, not an actual map.

AQuietBadger:


--- Quote from: Counter98 on September 16, 2012, 02:35:06 PM ---It's a skybox, not an actual map.

--- End quote ---
i think he means this

Electrk:


--- Quote from: AQuietBadger on September 16, 2012, 02:37:42 PM ---i think he means this

--- End quote ---

I do

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