Navaro requested that i make the beta peg legs as seen
hereI did what i could
I left the top of the legs at the bottom of the torso because that would be covered up by the waist and for when the player looks up or down (though i should have kept the vertex in the middle of the top of the legs...)
I don't know anything about the bones for the player model so i didn't do those, i just made them as accurate as possible and aligned them with the default peg legs, if you need to add them to the player model itself, give it the correct bones or could make it any more accurate than i have, go ahead and do so
http://www.mediafire.com/?886hgh8u9oot7y4There is a .ms3d format, .obj format and .3ds format for the models in case you do or don't use Milkshape 3D