| Blockland Forums > General Discussion |
| Could a NVIDIA GeForce GT 540M run shaders on max somewhat smoothly? |
| << < (2/3) > >> |
| ScratchTehEPICSpaceDude:
--- Quote from: HellsSpot on September 17, 2012, 12:39:23 AM ---September 13, 2012. http://www.geforce.com/drivers/results/48846 --- End quote --- But mine is 540M. Are you sure it's compatible? |
| KoopaScooper:
--- Quote from: ScratchTehEPICSpaceDude on September 17, 2012, 12:42:27 AM ---But mine is 540M. Are you sure it's compatible? --- End quote --- He listed the wrong driver and you should look it up here |
| HellsSpot:
--- Quote from: KoopaScooper on September 17, 2012, 12:42:10 AM ---if he already has 28#.## he should be fine running blockland shaders --- End quote --- Nevertheless, should always update. Who knows, could fix his problem. --- Quote from: ScratchTehEPICSpaceDude on September 17, 2012, 12:42:27 AM ---But mine is 540M. Are you sure it's compatible? --- End quote --- Yes ,I searched driver updates for the 540M specifically. |
| ScratchTehEPICSpaceDude:
Oh yes, checked it out. But anyways back ontopic, should my graphics card be able to run max shaders? |
| KoopaScooper:
yes it's a geforce 500M series if a geforce 8 series can run shaders i'm sure as hell the 500m series can --- Quote from: HellsSpot on September 17, 2012, 12:46:05 AM ---Nevertheless, should always update. Who knows, could fix his problem. --- End quote --- unlikely, considering the 500M series had OpenGL 4.1 right off the bat while blockland only needs 2.1+ --- Quote from: HellsSpot on September 17, 2012, 12:46:05 AM ---Yes ,I searched driver updates for the 540M specifically. --- End quote --- no you didn't that was the desktop card driver |
| Navigation |
| Message Index |
| Next page |
| Previous page |