When players attempt to connect, they occasionally get this error:
(Missing sequence Add-ons/Player_Heed/ for Add-ons/Player_Heed/Custom.dts)
Players download a zip
here in order for them to see the faces/decals because the downloader, i assume, does not download .ifl files.
The error leaves 0 trace server sided and i cant actually figure out whats wrong. I only assume it's, again, an error with the downloader considering the console leaves no errors of "missing sequence" and I get no errors when starting up the server with the add-on.
The playertype has 49 sequences (0-48) and no duplicates. To my knowledge, there is nothing wrong with them as they all play fine for me and the console logs no errors.
This is from the host (me) console when loading the add-on (starting up the server).
Loading Add-On: Player_Heed
Executing Add-Ons/Player_Heed/server.cs.
Activating package: Custompackage
9 datablocks added.
There is nothing wrong and no sequence errors displayed
I asked the person trying to connect to run a trace while connecting.
Entering onDataBlockObjectReceived(1363, 2117)
Entering onPhase1Progress(0.643836)
Leaving onPhase1Progress() - return
Leaving onDataBlockObjectReceived() - return
Connection error: Missing sequence Add-Ons/Player_Heed/ for Add-Ons/Player_Heed/Custom.dts.
Entering GameConnection::onConnectionError(13903, Missing sequence Add-Ons/Player_Heed/ for Add-Ons/Player_Heed/Custom.dts)
Entering [RTB_Client]disconnectedCleanup()
1363 is the Quake Player and 1364(what i assume would be loaded next, causing an error), is the Leap Jet Player. It doesn't actually give the ID of the datablock it failed to attempt loading. CustomArmorDts is 1366
I assume this is an error with the order the downloader downloads files, or files that it doesn't download at all? It doesn't seem to download .ifl files either (which allow players to see faces on playtypes(this is why the beta playertype face appears blank)).
I post this in hope of
badspot offering some help related to this.