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| Electrk:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c --- End quote --- you can't because there are three variables and only that one equation was given |
| duckman1229:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c --- End quote --- You cant. No like variables. :\ Thats some good simple math there thats impossible. |
| NotKreation:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c --- End quote --- god youre stupid |
| Rubber_Ducky6:
--- Quote from: NotKreation on September 23, 2012, 01:24:44 AM ---I honestly can't even fathom how you can be this stupid. --- End quote --- quick a stupid bomb function OnCollisionEnter(whatObject:Collision) { if (whatObject.transform.name == "bulletHit") { wakeUpDistance = Vector3.Distance (targetObj.transform.position, transform.position)+1; var contact : ContactPoint = whatObject.contacts[0]; var rotation = Quaternion.FromToRotation( Vector3.up, contact.normal ); print(whatObject.transform.GetCompo nent(Projectile ).gunType); switch (whatObject.transform.GetCompo nent(Projectile).gun Type) { case "Handgun": blood.particleEmitter.minEmis sion =10; blood.particleEmitter.maxEmis sion = 20; break; case "Rifle": blood.particleEmitter.minEmis sion =20; blood.particleEmitter.maxEmis sion = 25; break; case "Machine Gun": blood.particleEmitter.minEmis sion =30; blood.particleEmitter.maxEmis sion = 50; break; case "MP5": blood.particleEmitter.minEmis sion = 30; blood.particleEmitter.maxEmis sion = 50; break; case "Shotgun": blood.particleEmitter.minEmis sion =200; blood.particleEmitter.maxEmis sion = 300; break; } var zombieBlood : GameObject = Instantiate(blood, contact.point, rotation ); receiveDamage(whatObject.transform.GetCompo nent(Pr ojectile).damageAmount); //zombieSpeed=zombieSpeed-0.05; if (hitPoints<1) { dieGently(); } } } function receiveDamage(howMuch) { hitPoints-=howMuch; return; } function dieGently() { dead=true; this.rigidbody.isKinematic = true; Destroy (collider); AudioSource.PlayClipAtPoint(clip2, Vector3 (101.162, 0.1, 97.67393)); var whichDie ="die"+Mathf.Round(Random.Range(1,3)); animation[whichDie].speed = 5; animation.CrossFade(whichDie); Destroy(gameObject, 5); //~ GameObject.FindWithTag("ZombieText").GetComponent( kills).gameText("zombiesdead"); } function dieHeadshot() { dead=true; // this.rigidbody.isKinematic = true; Destroy (rigidbody); Destroy (collider); AudioSource.PlayClipAtPoint(clip3, Vector3 (101.162, 0.1, 97.67393)); var whichDie ="die"+Mathf.Round(Random.Range(1,3)); animation[whichDie].speed = 5; animation.CrossFade(whichDie); Destroy(gameObject, 5); //~ GameObject.FindWithTag("ZombieText").GetComponent( kills).gameText("zombiesdead"); } |
| Spectrum2:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c --- End quote --- this may be hard but try to solve this problem: 1+x=2 solve for x please |
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