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Electrk:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c
--- End quote ---
you can't because there are three variables and only that one equation was given
duckman1229:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c
--- End quote ---
You cant. No like variables. :\ Thats some good simple math there thats impossible.
NotKreation:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c
--- End quote ---
god youre stupid
Rubber_Ducky6:
--- Quote from: NotKreation on September 23, 2012, 01:24:44 AM ---I honestly can't even fathom how you can be this stupid.
--- End quote ---
quick a stupid bomb
function OnCollisionEnter(whatObject:Collision) {
if (whatObject.transform.name == "bulletHit") {
wakeUpDistance = Vector3.Distance (targetObj.transform.position, transform.position)+1;
var contact : ContactPoint = whatObject.contacts[0];
var rotation = Quaternion.FromToRotation( Vector3.up, contact.normal );
print(whatObject.transform.GetCompo nent(Projectile ).gunType);
switch (whatObject.transform.GetCompo nent(Projectile).gun Type) {
case "Handgun":
blood.particleEmitter.minEmis sion =10;
blood.particleEmitter.maxEmis sion = 20;
break;
case "Rifle":
blood.particleEmitter.minEmis sion =20;
blood.particleEmitter.maxEmis sion = 25;
break;
case "Machine Gun":
blood.particleEmitter.minEmis sion =30;
blood.particleEmitter.maxEmis sion = 50;
break;
case "MP5":
blood.particleEmitter.minEmis sion = 30;
blood.particleEmitter.maxEmis sion = 50;
break;
case "Shotgun":
blood.particleEmitter.minEmis sion =200;
blood.particleEmitter.maxEmis sion = 300;
break;
}
var zombieBlood : GameObject = Instantiate(blood, contact.point, rotation );
receiveDamage(whatObject.transform.GetCompo nent(Pr ojectile).damageAmount);
//zombieSpeed=zombieSpeed-0.05;
if (hitPoints<1) {
dieGently();
}
}
}
function receiveDamage(howMuch) {
hitPoints-=howMuch;
return;
}
function dieGently() {
dead=true;
this.rigidbody.isKinematic = true;
Destroy (collider);
AudioSource.PlayClipAtPoint(clip2, Vector3 (101.162, 0.1, 97.67393));
var whichDie ="die"+Mathf.Round(Random.Range(1,3));
animation[whichDie].speed = 5;
animation.CrossFade(whichDie);
Destroy(gameObject, 5);
//~ GameObject.FindWithTag("ZombieText").GetComponent( kills).gameText("zombiesdead");
}
function dieHeadshot() {
dead=true;
// this.rigidbody.isKinematic = true;
Destroy (rigidbody);
Destroy (collider);
AudioSource.PlayClipAtPoint(clip3, Vector3 (101.162, 0.1, 97.67393));
var whichDie ="die"+Mathf.Round(Random.Range(1,3));
animation[whichDie].speed = 5;
animation.CrossFade(whichDie);
Destroy(gameObject, 5);
//~ GameObject.FindWithTag("ZombieText").GetComponent( kills).gameText("zombiesdead");
}
Spectrum2:
--- Quote from: Rubber_Ducky6 on September 23, 2012, 01:25:38 AM --- HAHAHAHAHAHA im the idiot i have no life? pop quiz to see who is the idiot lets do some SIMPLE math y-c5=f4 solve for c
--- End quote ---
this may be hard but try to solve this problem: 1+x=2
solve for x please