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onPlant event

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heedicalking:

bump

Blocki:


--- Code: ---package bleh
{
function fxdtsbrick::onloadplant(%this, %aretheremoreargs)
{
parent::onloadplant(%this, %aretheremoreargs);
%this.onplantevent();
}
};
activatepackage(bleh);

--- End code ---
Now just make the event
...

otto-san:

^not quite what the code would look like

Tic-toc26:

i olnly read OP
how would you put a evet on a brick that isn't there yet?

otto-san:


--- Quote from: Tic-toc26 on October 21, 2012, 06:17:37 PM ---i olnly read OP
how would you put a evet on a brick that isn't there yet?

--- End quote ---
it's actually right after it's created

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