| Blockland Forums > Suggestions & Requests |
| Note To Badspot! |
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| PowerDag:
Port's done FOV-changing scripts depending on speed before. It's entirely possible and I assume it's pretty easy. |
| Badger:
--- Quote from: Paradon on September 24, 2012, 04:32:24 PM ---This isn't even remotely close to what he is asking for. --- End quote --- it does blur when falling, and i think it has acceleration. |
| Aide33:
--- Quote from: pecon98 on September 24, 2012, 04:27:55 PM ---I've never seen this work though. I thought the only way this would work would be through a client modification where the server can communicate to the client to adjust their FOV. --- End quote --- Lemme test it I'll be back with results EDIT: Nope it don't work |
| jarelash:
seems like a really good idea /support |
| Dezcaban:
There's a handy way of doing this with jets. It's also entirely possible with player types and commands and I'm fairly certain an add-on already exists. |
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