Blockland Forums > Suggestions & Requests
Note To Badspot!
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PowerDag:
Port's done FOV-changing scripts depending on speed before. It's entirely possible and I assume it's pretty easy.
Badger:

--- Quote from: Paradon on September 24, 2012, 04:32:24 PM ---This isn't even remotely close to what he is asking for.

--- End quote ---

it does blur when falling,

and i think it has acceleration.
Aide33:

--- Quote from: pecon98 on September 24, 2012, 04:27:55 PM ---I've never seen this work though.

I thought the only way this would work would be through a client modification where the server can communicate to the client to adjust their FOV.

--- End quote ---
Lemme test it
I'll be back with results

EDIT: Nope it don't work
jarelash:
seems like a really good idea
/support
Dezcaban:
There's a handy way of doing this with jets. It's also entirely possible with player types and commands and I'm fairly certain an add-on already exists.
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