Blockland Forums > Suggestions & Requests
Note To Badspot!
PowerDag:
Port's done FOV-changing scripts depending on speed before. It's entirely possible and I assume it's pretty easy.
Badger:
--- Quote from: Paradon on September 24, 2012, 04:32:24 PM ---This isn't even remotely close to what he is asking for.
--- End quote ---
it does blur when falling,
and i think it has acceleration.
Aide33:
--- Quote from: pecon98 on September 24, 2012, 04:27:55 PM ---I've never seen this work though.
I thought the only way this would work would be through a client modification where the server can communicate to the client to adjust their FOV.
--- End quote ---
Lemme test it
I'll be back with results
EDIT: Nope it don't work
jarelash:
seems like a really good idea
/support
Dezcaban:
There's a handy way of doing this with jets. It's also entirely possible with player types and commands and I'm fairly certain an add-on already exists.