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Desert TDM Need assistance

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Crazedestroyer:

Dr. Zegobob: I'm thinking of doing away entirely with the speedbug, heavy and stealth sniper classes. In the place of the speedbug, I created a class called knuckles where you only get old school boxing gloves, a pill and a fast playertype (havent decided what health, an opinion would be nice). The rest of the classes would be tier+tactical 2 classes. These would be Sniper, Assault,scout, and Shotgun classes.

Glassy: Yes the map is small, I only intend to have 10 players or less, and I no longer have copters(or any aerial vehicle for that matter).

Dr_Zegobob:

The boxing class sounds like a nice idea, but give it a small secondary item like a pill or a medkit. Also, when you use T+T, you really cannot not use much else besides it or it makes the game unbalanced. Pills and medical supplies, as well as a few grenades are okay though. Also, what are you doing with "fire mario?"

The Corporation:


--- Quote from: Dr_Zegobob on September 24, 2012, 08:25:09 PM ---The boxing class sounds like a nice idea, but give it a small secondary item like a pill or a medkit. Also, when you use T+T, you really cannot not use much else besides it or it makes the game unbalanced. Pills and medical supplies, as well as a few grenades are okay though. Also, what are you doing with "fire mario?"

--- End quote ---
My question here too.
I'd make him a pyro-type class, classic SMG, molotov(T+T2.1), fire axe, and a classic pistol.

Crazedestroyer:

Here's an updated photo of the map

The Corporation:

You probably should use GSF's mod Terrain, I think it would look better in where you are trying to create stubble and whatnot.
Also, I feel like there should be a few height variations, like 2 or 3 bricks worth on the terrain.

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