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| Dim Lights fail to produce light. |
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| Rykuta:
--- Quote from: SWAT One on September 25, 2012, 04:37:42 AM ---It is. It's just VERY dim. Are you using a light patch? --- End quote --- I do not have any add-ons that alter light functionality. |
| Rykuta:
After looking at the dim light code in question and comparing it to the default lights, I noticed only one difference. --- Code: --- radius = 2; brightness = 2; --- End code --- This is the Dim light's data. It produced no visible light in-game. It appears the problem may be related to a potential lower bound for light emitted: I changed the value to half of the default light's radius and brightness, and got a noticeable result. I divided these numbers by two once again, and got a smaller light, but a light none the less. Badspot should explain this result to me, or someone with similar knowledge. |
| Badspot:
Under shaders, the "radius" field of the light datablock is actually used. You will need to adjust it. |
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