Blockland Forums > General Discussion
Reinforcements' Trench Wars - V2.31
Joffrey:
--- Quote from: Reinforcements on October 18, 2012, 04:50:48 PM ---Dang, that's the thing about spawn protection.
I added a zone at the spawns so if people leave their spawn their spawn protection deactivates, this will help with the people running out, killing someone and then suiciding thing. It also may help with this problem too.
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Thank you.
YourBuddyBill:
Sweet, thanks for the updates. Though the Fuel Jet player still needs to be restricted; maybe force the two weapons to be Building Tools and some weak but semi-accurate pistol?
patton360:
can we re-add tier tactical, tingalz's 40k guns, and other stuff like a new map this weekend
Reinforcements:
You see, at this point, I'm fighting between "I should update the trench wars", and "I really should just work on my new project since I'll be shutting down the trench wars when the new project is done."
/Confusled
Joffrey:
--- Quote from: YourBuddyBill on October 18, 2012, 05:22:57 PM ---Though the Fuel Jet player still needs to be restricted; maybe force the two weapons to be Building Tools and some weak but semi-accurate pistol?
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This.