| Blockland Forums > Suggestions & Requests |
| Better random brick color. |
| (1/1) |
| Dexxtter:
The "Random Brick Color" option only uses the first row of colors from the colorset. Could someone make it able to use colors within a certain range like if I wanted a chunk somewhere in the middle I could do a command like: /colorrange firstcolor lastcolor and it would use all colors from the "firstcolor" to "lastcolor". If that doesn't make sense I'll try to make something visual to show you what I mean. |
| MARBLE MAN:
Here is something you might need: function ColorRange(%cl, %min, %max) { %diff = %max - %min; talk(getColorIDTable(%min + getrandom(0,%diff))); } The getColorIDTable(%min + getrandom(0,%diff)) is the random color value within your range. |
| Xalos:
--- Quote from: MARBLE MAN on September 27, 2012, 05:31:38 PM ---The getColorIDTable(%min + getrandom(0,%diff)) is the random color value within your range. --- End quote --- It is also stupid because you're deliberately putting more code into your script than is needed. getRandom(%min, %max) returns an integer in the given range. What did you think the point of the zero was going to be? |
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