| Blockland Forums > Suggestions & Requests |
| New Bot Events |
| << < (2/6) > >> |
| boodals 2:
We really need this. Bot events was always seriously glitchy, filled with gaps, and a good amount of the features either never worked, or broke in an update. Id be happy with just: BotMove [Vector, ToBrick, Wander, FollowPlayer, FollowBot] BotAim [Vector, AtBrick, AtPlayer, AtBot] BotTrigger [Fire1, Fire2, Jump, ScrollUp, ScrollDown, etc] [On, Off, Toggle, Pulse] Also, give it a client so that more events are possible on it, making it act like a player rather than a vehicle/bot, so basically it would be a player controlled by events. Oh, and VCE compatability. Its easy to add in, just run a function on text boxes, or something.. |
| shyGriff:
http://forum.blockland.us/index.php?topic=205350.270 |
| blocklandiansprofile:
--- Quote from: shyGriff on September 27, 2012, 05:51:24 PM ---http://forum.blockland.us/index.php?topic=205350.270 --- End quote --- --- Quote from: Crêpe on September 27, 2012, 12:16:03 PM ---Since the team who tried to make Bot Events II were too damn lazy can someone or some people make a new one or a least fix the old one /discuss --- End quote --- |
| shyGriff:
--- Quote from: Lugnut ---SHUT THE forget UP jesus loving christ you loving whining starfishs no stuff it's going slow. complain to elm, flood his inbox with pms, he can make a topic if he wants to. if he wants the git repository i'll send it to him, but he's doing it one-man-show so whatever --- End quote --- |
| Isaac Fox:
I literally relied on bot events to give myself hope of creating a kick-ass server. |
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