Blockland Forums > Suggestions & Requests
[Gamemode] Objective Defence (building)
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Tic-toc26:
in short one team defends a building wile the other team trys to destroy it
Offence wins by:
destroying the building(s)
Defence wins by:
A.time limit
B.killing all offense (Server Pref.)
builds health should be modifyable in some way
objective Building will be detected by a base plate
Acerblock:
This is actually pretty cool.
Gen. Hothauser:
I'd imagine this would be hard to script to measure when the building has been destroyed. What would happen, most likely, is that it would measure the number of killbricks sent, so you'd have to have a pref for adjusting the number of bricks destroyed until that team wins. Quite possible.
The Corporation:
--- Quote from: Gen. Hothauser on September 30, 2012, 02:38:27 PM ---I'd imagine this would be hard to script to measure when the building has been destroyed. What would happen, most likely, is that it would measure the number of killbricks sent, so you'd have to have a pref for adjusting the number of bricks destroyed until that team wins. Quite possible.
--- End quote ---
tweak xalo's breakable bricks some.
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