Blockland Forums > General Discussion
Torque is not a piece of crap
ShadowZero:
Well with all the modifications made to the engine, Blockland is Practically its own engine, But it is still Torque, just a highly modified version.
Treynolds416:
Like all engines, torque has good things going for it and bad things in it as well
In the case of torque, the bad things are just really really bad, by comparison
Altiris:
--- Quote from: Treynolds416 on October 01, 2012, 06:18:07 PM ---Like all engines, torque has good things going for it and bad things in it as well
In the case of torque, the bad things are just really really bad, by comparison
--- End quote ---
What would have a better option to use instead of Torque? I wonder why Badspot picked Torque of all engines.
Mysteroo:
--- Quote from: jes00 on October 01, 2012, 05:42:09 PM ---Yep.
Shadows on high renders everything 5 times :)
--- End quote ---
wait.. what
Then that means
Mirror bricks could be done? I mean, can't we have mirror bricks, and then have them have a graphics option as well? Off would give you just a blank brick with some sorta glass looking texture, and then you can turn it on and have a mirror. I know mirrors were thrown out because they caused lag (or something like that, from what I've heard) but if that's true then they would only lag as much as shadows. And shadows were added, so why not mirrors?
otto-san:
--- Quote from: Mysteroo on October 01, 2012, 07:12:42 PM ---wait.. what
Then that means
Mirror bricks could be done? I mean, can't we have mirror bricks, and then have them have a graphics option as well? Off would give you just a blank brick with some sorta glass looking texture, and then you can turn it on and have a mirror. I know mirrors were thrown out because they caused lag (or something like that, from what I've heard) but if that's true then they would only lag as much as shadows. And shadows were added, so why not mirrors?
--- End quote ---
If reflection was added at all, it'd probably only be for environment water.
If you had shaders on high where it's rendered five times, one mirror would probably cause you to render ten times. It's really not worth it if that's the case.