| Off Topic > Games |
| Minecraft: TerraFirmaCraft - Survival mode as it should've been. |
| << < (27/30) > >> |
| SpitFir3Tornado:
Ok, since 1.3 all clients/servers are the same thing technically. There is no client-version/server-version of mods. There is the universal version and the source version. You just need to put universal forge into the minecraft_server.jar and universal TFC into the mods folder. Same thing client or server. |
| Kalphiter:
The fact that server mods almost always need client components (blocks, GUIs, sprites) makes Minecraft low quality. See Blockland. |
| Acid:
So doesn't Minecraft's way of having client components give them any significant advantages? Or was it just a design flaw on Mojangs part? (I have no idea about game design. Legitimate question) |
| Kalphiter:
The only advantage of what's there now is saving the server's bandwidth. That's literally about it. Blockland shrinks that issue because of effective use of a CDN (Amazon). There are so many advantages of downloading data from the server, such as joining the server with a default client and not having to fiddle around with client mods. |
| sorrel:
is there a tutorial for setting this up on a server? |
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