Author Topic: Minecraft: TerraFirmaCraft - Survival mode as it should've been.  (Read 10683 times)

is there a tutorial for setting this up on a server?
this is what I want to know.

GET MINECRAFT_SERVER.JAR GET THE RIGHT VERSION OF FORGE UNIVERSAL AND TFC UNIVERSAL
OPEN UP THE .JAR AND PUT IN ALL THE FILES FROM FORGE UNIVERSAL
IN THE SAME FOLDER AS YOUR .JAR, CREATE A FOLDER CALLED "MODS"
DRAG TFC UNIVERSAL INTO THE MODS FOLDER

it is not that hard if you have a brain.

thank you for the simple tutorial

and I do have a brain and I like it very much, pls dont b haras it :(((

thank you for the simple tutorial

and I do have a brain and I like it very much, pls dont b haras it :(((
forget YOU BRAIN, I HOPE YOU GET SET ON FIRE

71.161.78.167 is now up (my server).

71.161.78.167 is now up (my server).
nobody join. boycott jacob unless he hosts 1.4

The fact that server mods almost always need client components (blocks, GUIs, sprites) makes Minecraft low quality. See Blockland.
Au contraire, I feel that it makes the quality of the gameplay experience better.

The fact that a client component is necessary for items and other basic functionality prevents people from perceiving a client component as detrimental. As a result, we don't have so many mods that are based entirely around using commands to achieve things. Bukkit of course encourages this mindset of "vanilla compatible", resulting in a lot of hacky, non-user-friendly mods - re: 90% of Blockland mods that aren't just weapons.

Just imagine if TFC were implemented in Blockland without a client component. It'd still be loving horrible.

nobody join. boycott jacob unless he hosts 1.4
well that's just silly
« Last Edit: October 24, 2012, 01:31:46 PM by ._maxwell23461_. »

can't get the server to work properly without it crashing every two minutes

ees sad daey



BUT I DON'T WANT TO UPDATEEEEE

AAAAAAAAA

I've found 2 megaveins of bismuth

how the hell

I've found 2 megaveins of bismuth

how the hell
that's how pretty much all veins are, in my experience