Blockland Forums > General Discussion
ZAPT and Gamemode zombie combined
Electrk:
--- Quote from: beachbum111111 on October 03, 2012, 07:30:33 PM ---The zombie spawns replaced is probably because there both named the same thing. And the zombie attacking each other is probably because there both on different teams.
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Good job ignoring lordician's post
Jacob 123456789:
Gamemode_Zombie should never run with ZAPT.
Ever.
lordician:
--- Quote from: beachbum111111 on October 03, 2012, 07:30:33 PM ---The zombie spawns replaced is probably because there both named the same thing.
True.
And the zombie attacking each other is probably because there both on different teams.
True, gamemode_zombie works with datablock variables that state the zombieTeam, ZAPT zombies have none, thus they are enemies of eachother.
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Correct.
But there are more issues then meet the eye, most likely.
I have never tried it because i am not one that would consider doing that, considering the creator of ZAPT made it so that it deactivates gamemode_zombie when it is activated with ZAPT.
Which is probably for the best.
beachbum111111:
--- Quote from: lordician on October 03, 2012, 07:34:54 PM ---Correct.
But there are more issues then meet the eye, most likely.
I have never tried it because i am not one that would consider doing that, considering the creator of ZAPT made it so that it deactivates gamemode_zombie when it is activated with ZAPT.
Which is probably for the best.
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There may be more bugs and if they're are I will post them in the OP but for now it's seems fine. Iban may have made his mod not work because l4b zombies attack his but idk. I will continue testing it.
beachbum111111:
Weird. Now it works when I disable zombiemodplus as well. But even before I got that mod/fix left 4 block always showed up in the minigame GUI when it is not enabled