| Blockland Forums > Suggestions & Requests |
| Something that detects if a player is touching any light |
| (1/2) > >> |
| Paradon:
I have wanted this to be made since S&S were introduced. Just think of a minigame where there's a building where almost all power is out. All lights are off - player flashlights (player light) and sunlight coming trough windows is the only light you can see. And there's a monster in the shadows somewhere which is hurt a lot when it's in light. A team of soldiers are put in this building to take care of the monster and save the city (something like that) The add-on could be some kind of 'minigame event' which would be applied to a minigame. onPlayerInLight > setHealth > [-20] or something like that would work. (though I think slayer has a feature like this) |
| Conservative:
I'm sure this could be done with ease using zones that are spawned around every light object based on its radius; the hardcoded light limit in blockland makes this kind of okay, and light coming from the sun would be done through raycasts fired at every player from the sun location |
| Paradon:
Would it lag any? |
| Conservative:
--- Quote from: Paradon on October 04, 2012, 10:56:05 AM ---Would it lag any? --- End quote --- Shouldn't Zones don't render unless under the effects of the mission editor, so its just an invisible object in the world |
| Chrono:
He doesn't just want them on point lights, he wants them on sunlight too |
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