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| Racerboy's Trench TDM [CTF / TER] [Custom GUI - Preview pg16!] |
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| Danny Boy:
Well everything I can possibly do is finished. Now we wait for PurpleMetro. |
| Racerboy:
What do you guys think about the idea of having a Bounty System? Basically players could put out an "ad" to kill another player for a pre-set reward. That player would have had to have done one of the following to you: - Killed you while you were Capturing a Point - Killed you while you were Capturing a Flag - Killed you a certain number of times while on a Killing Spree (maybe 3 kills without dying?) Players could only place one bounty at a time, and players could only "volunteer" to go after one bounty at a time (you would have to sign up to kill another player with a bounty on them, you can only sign up for 1 at a time) You would also not be able to switch bounties until your task is complete or a certain amount of time goes by What do you guys think? Have any other ideas for this possible system? |
| Kalphiter:
--- Quote from: Racerboy on October 15, 2012, 06:20:57 PM ---That player would have had to done one of the following to you: --- End quote --- would have had to have done* |
| Racerboy:
--- Quote from: Kalphiter on October 15, 2012, 06:22:22 PM ---would have had to have done* --- End quote --- Fixed...thanks? |
| Joffrey:
I am all for the bounty system. If it is to be implemented, the player who posts the "ad" needs to pay out of his own pocket. I do not agree with the 3rd condition, but the other two do look pretty good. What a perfect idea, actually. I sometimes get people who say "guys, go after Joffrey cuz he's too good" and nobody does, which disappoints me. This is perfect for exacting revenge. It would add more materiel to the overall gameplay. When I say "gameplay" I mean watching your ass more. >:) |
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