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Blockland Fakekilled Bricks Problem.

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Mold:

Can I disable it or not
My GPU can calculate more than 1000 fakekilled bricks

Altiris:


--- Quote from: Lugnut on October 06, 2012, 02:24:26 AM ---holy stuff. trey was bitching about this, and i see exactly what he means now! you just turned the topic, however subtly, into a discussion about how TGE is a stuffty engine!


holllllyyyy fucckool kids klubk

--- End quote ---
Every engine has limits dumbforget every single engine, Torque which I may remind you is FROM 2001, right when the internet was out and around when Windows PCs were being released for the first time (6 years) game engines may not have been as good as they were a couple years ago since everything was new. Again Torque engine thatwe have is from 2001 so there may be more limits on it then other engines.

You need to read correctly and not imagine words in my posts, nowhere did I talk about TGE.
All I said was that the engine may have a limit to the physics, I believe that Torque was not even intended for physics as some people have said, again why I brought up if there was a limit was because of this.

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