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| The War Z Megathread - 5 days left for discount! |
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| fred da kiko:
--- Quote from: HellsSpot on October 14, 2012, 07:01:01 PM --- Most PvP is going to be melee in that game anyways, because, as you said, resource rarity. You will be actually able to run away from melee battle because of range, so either way, it depends if you choose to stay and fight. --- End quote --- It's going to be a matter of "that guy has a gun and you have a knife. You have died." Unless this game involves some stupid skills system or a stuffty turn based combat mechanic it's going to be the same. --- Quote from: Messes on October 14, 2012, 06:52:36 PM ---Minecraft and Blockland both can involve PvP and killing things Minecraft and Blockland both involve building Minecraft and Blockland both have a day/night cycle Minecraft and Blockland both have servers and multiplayer Minecraft and Blockland have usernames Minecraft and Blockland have text chat Minecraft and Blockland use WASD to move Space to jump Minecraft and Blockland are PC games Minecraft and Blockland both can have mods This is you right now, only for DayZ and WarZ --- End quote --- Except those are not core gameplay mechanics while killing zombies, scavenging, and Pvp are. |
| SpitFir3Tornado:
BACK TO ACTUAL WARZ DISCUSSION. WE need a plan. I probably won't be able to play tomorrow, due to it releasing 7pm my time,plus download, plus beddybye at 10:00. I may be able to play a bit, but not enough worth planning for. So, Tuesday. 4pm EST/12PM PST. If you want in, add me on skype, and I'll add you into a group. Skype; SpitFir3Tornado |
| lordician:
--- Quote from: Man 2 on October 14, 2012, 07:03:27 PM ---Is there really any harm in using concepts put forth by a video game in the creation of your own game? I mean, Minecraft is similar to Infiniminer, GTA IV is like JC2 is like SR3, Assassin's Creed is like Prince of Persia... The list goes on. It's not copying, it's inspiration. --- End quote --- Hold on a second. The games you listed and their similarity are different then my view on this game and DayZ. If i am wrong, please, do correct me. The games you listed, are indeed inspired by the other games. However, WarZ seems a very lot like DayZ. In fact, as far as i can tell, it is like DayZ in ways of gameplay. They just did some fancier/other graphics and used a sort of MMORPG way of releasing parts of the world. What matters is that games can indeed be inspired by other games, but for them to be inspired by other games (and not being a plain copy), the gameplay needs to be different. And that is what i and some other people, fail to see here. |
| fred da kiko:
--- Quote from: SpitFir3Tornado on October 14, 2012, 07:14:56 PM ---BACK TO ACTUAL WARZ DISCUSSION. WE need a plan. I probably won't be able to play tomorrow, due to it releasing 7pm my time,plus download, plus beddybye at 10:00. I may be able to play a bit, but not enough worth planning for. So, Tuesday. 4pm EST/12PM PST. If you want in, add me on skype, and I'll add you into a group. Skype; SpitFir3Tornado --- End quote --- There is no harm, it's just starfishs can't see how one might mistake the polished zombie survival game as the full release of the roughed up zombie mod whose debs have announced a polished zombie survival game. |
| Man 2:
War, Inc. runs rather beautifully for me. Kind of sluggish on lowest settings, but at least it's not choppy. |
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