Blockland Forums > General Discussion
How do I make a brick permanetly fakekilled?
Pacnet2012³:
Put 0 in the box
Treynolds416:
--- Quote from: Pacnet2012³ on October 11, 2012, 08:29:37 PM ---Put 0 in the box
--- End quote ---
That would make the brick respawn...
Subpixel:
On/off delay events parameters
[on] 0 onActivate > Self > fakeKillBrick [999 (or whatever, something high.)]
[on] 5000 onActivate > Self > disappear [-1]
So you get the fakekill effect then the brick is gone.
Shappeh:
If you're looking for a script...
--- Code: ---package DisappearOnDeathPackage {
//Called when a brick is reappearing.
function fxDTSBrick::onClearFakeDeath(%brick) {
//Makes rendering, raycasting and collision disabled. Check all of those factors to see if a brick is stuck in this state.
%brick.disappear(-1);
Parent::onClearFakeDeath(%brick);
}
};
activatePackage(DisappearOnDeathPackage);
--- End code ---
Jay the Cartoonist:
--- Quote from: Electrk on October 11, 2012, 08:29:03 PM ---That's for Disappear.
--- End quote ---
Still always works for Fake Kill for me too..
Unless he means the brick is constantly a physics brick and never disappears
By -1 working for me I mean the brick gets fake killed and stays invisible, but the brick does eventually lose physics and disappear all together.