| Blockland Forums > Suggestions & Requests |
| RTB save file submissions -OR- make more public builds and designs |
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| Ben Grapevine:
--- Quote from: -Jetz- on October 14, 2012, 07:26:47 PM ---Nah, treat the entire prop like one brick as far as inventory is concerned. --- End quote --- I like that idea but I have no idea how that would work |
| Ipquarx:
--- Quote from: Ben Grapevine on October 14, 2012, 05:16:02 PM ---Elaborate because if you mean it adds all the bricks you need to the cart, then you are restricted to 9 or so different bricks? --- End quote --- One acronym. TMBI. |
| Chrono:
--- Quote from: Ben Grapevine on October 14, 2012, 07:47:46 PM ---I like that idea but I have no idea how that would work --- End quote --- RTB is already both client and server sided, and both client and server would need to have RTB for the prop system to work anyways. So I don't see how it wouldn't be able to work. |
| -Jetz-:
--- Quote from: Chrono on October 14, 2012, 09:33:20 PM ---RTB is already both client and server sided, and both client and server would need to have RTB for the prop system to work anyways. So I don't see how it wouldn't be able to work. --- End quote --- Ephi also mentioned some stuff about looking into automated previews a while back, so that could help in making it look all neat. Should the system be constrained to single builds? I know for a fact people will often put a bunch of random bricks just outside their builds for either testing, as a toolbox for stuff to be duplicated in, or just for screwing around. The reason I wonder this is because it would be pretty neat if we could get some system in place where you select a save to load and get to load it somewhat similar to how props are planned, except the placer just sets down one big baseplate ghost brick with the x/y dimensions of the build's footprint. Then you could position that and load the build wherever you want. With the right stuff uploaded, a player could create an entire city in 30 minutes. |
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