| Blockland Forums > Suggestions & Requests |
| Coffin |
| << < (9/14) > >> |
| jes00:
--- Quote from: Demian on October 19, 2012, 10:52:00 AM ---A brick door I think. I have no idea how to make one though. --- End quote --- --- Code: ---datablock fxDTSBrickData (brickCrossCoffinOpenCWData) { brickFile = "./CrossCoffinOpenCW.blb"; uiName = "Cross Coffin"; isDoor = 1; isOpen = 1; closedCW = "brickCrossCoffinCWData"; openCW = "brickCrossCoffinOpenCWData"; closedCCW = "brickCrossCoffinCWData"; openCCW = "brickCrossCoffinOpenCCWData"; }; datablock fxDTSBrickData (brickCrossCoffinOpenCCWData : brickCrossCoffinOpenCWData) { brickFile = "./CrossCoffinOpenCCW.blb"; isOpen = 1; }; datablock fxDTSBrickData (brickCrossCoffinCWData : brickCrossCoffinOpenCWData) { brickFile = "./CrossCoffin.blb"; category = "special"; subCategory = "Doors"; iconName = "Add-Ons/Brick_Coffins/CrossCoffinIcon"; isOpen = 0; }; --- End code --- |
| Måster Blåster:
This is going good. |
| Mocha Furrier:
--- Quote from: Måster Blåster on October 19, 2012, 01:00:08 PM ---This is going good. --- End quote --- Yes, Indeed. |
| Demian:
Cool. I got the first coffin done. Someone find me what the orientationFix variable does other than rotate the brick 90 degrees CW. |
| Demian:
I'll do a coffin and a lid as separate doors next. I also need to do collision meshes and I need Siba for that. |
| Navigation |
| Message Index |
| Next page |
| Previous page |