Author Topic: Blankland - a new texture set  (Read 3882 times)


Textures liek this are cool for enhancing a finished build but a pain for building


Ive worked with it. It's possible, but at that point your counting brick movements..

I think this is best once you are finished with a build to host it or to take pictures with. Building is, yes, a pain.

The only problem I could think of is differentiating blank print 2x2 plates from 2x2 plates (Or similar). Since you can't build on the print plates iirc.

know what updates do please

read development

The only problem I could think of is differentiating blank print 2x2 plates from 2x2 plates (Or similar). Since you can't build on the print plates iirc.

You can as of the last update!

User content alpha breaks the BL v21UST Menu addon, and it also breaks other things
like TMBi.

Read-only is 1000x easier.

but
Don't tell anyone how, you can get banned for it.
« Last Edit: October 14, 2012, 08:12:59 PM by Pacnet2012³ »

Read-only is 1000x easier.
Yet it gets you banned, so don't tell anyone how, you can get banned for it.


Reason: Badspot doesn't want people making files read only, it forgets stuff up on updates.

1. Download these files to base/data/shapes, overwrite the old
2. Select them, right click
3. Click Properties and read-only
4. Start game and be happy
Badspot specifically said not to do this, I don't know how much better if at all User content alpha is, but at least Badspot didn't specifically say not to do that

Yet it gets you banned, so don't tell anyone how, you can get banned for it.
That's so huge bullstuffe where did you pull that bullstuffe from

Badspot specifically said not to do this, I don't know how much better if at all User content alpha is, but at least Badspot didn't specifically say not to do that
Except it's the most efficient way and doesn't mess up anything like stuffty user crap alfa

Except it's the most efficient way and doesn't mess up anything like stuffty user crap alfa
Efficient or not, it messes with the auto-updater and I would think it wise to listen to the advice of the guy who made the game. Personally I think the game looks just fine with the current textures as long as you have shaders on. I wouldn't use either of those methods

Efficient or not, it messes with the auto-updater and I would think it wise to listen to the advice of the guy who made the game. Personally I think the game looks just fine with the current textures as long as you have shaders on. I wouldn't use either of those methods
Since the S&S update i didn't even think about changing textures anymore. :)

God damnit! i was making one texture like this.