Blockland Forums > General Discussion
Blankland - a new texture set
Mysteroo:
--- Quote from: Mold on October 14, 2012, 12:31:04 PM ---1. Download these files to base/data/shapes, overwrite the old
2. Select them, right click
3. Click Properties and read-only
4. Start game and be happy
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Badspot specifically said not to do this, I don't know how much better if at all User content alpha is, but at least Badspot didn't specifically say not to do that
Mold:
--- Quote from: ShadowZero on October 14, 2012, 02:22:54 PM ---Yet it gets you banned, so don't tell anyone how, you can get banned for it.
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That's so huge bullstuffe where did you pull that bullstuffe from
--- Quote from: Mysteroo on October 14, 2012, 03:11:45 PM ---Badspot specifically said not to do this, I don't know how much better if at all User content alpha is, but at least Badspot didn't specifically say not to do that
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Except it's the most efficient way and doesn't mess up anything like stuffty user crap alfa
Mysteroo:
--- Quote from: Mold on October 14, 2012, 03:54:21 PM ---Except it's the most efficient way and doesn't mess up anything like stuffty user crap alfa
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Efficient or not, it messes with the auto-updater and I would think it wise to listen to the advice of the guy who made the game. Personally I think the game looks just fine with the current textures as long as you have shaders on. I wouldn't use either of those methods
lordician:
--- Quote from: Mysteroo on October 14, 2012, 03:57:07 PM ---Efficient or not, it messes with the auto-updater and I would think it wise to listen to the advice of the guy who made the game. Personally I think the game looks just fine with the current textures as long as you have shaders on. I wouldn't use either of those methods
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Since the S&S update i didn't even think about changing textures anymore. :)
Hotspot:
God damnit! i was making one texture like this.