| Blockland Forums > General Discussion |
| Eventing and You - Basic Default Events Guide |
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| IkeTheGeneric:
--- Quote from: Electrk on October 17, 2012, 07:22:14 PM ---I'm pretty sure playSound for clients is an add-on --- End quote --- They're all default events. Unless the VCE add-on adds it, it's default. |
| Awdax:
Woah, since when is there a onBotTouch event? Anyways, what use does that have without any other bot-related events? |
| Electrk:
--- Quote from: Awdax on October 17, 2012, 07:27:22 PM ---Woah, since when is there a onBotTouch event? Anyways, what use does that have without any other bot-related events? --- End quote --- onBotTouch has been around for a while. It's useful for boats and horses. Pirate cannons and tank turrets too. |
| IkeTheGeneric:
--- Quote from: Awdax on October 17, 2012, 07:27:22 PM ---Woah, since when is there a onBotTouch event? Anyways, what use does that have without any other bot-related events? --- End quote --- The horse, tank turret and pirate cannon are bots. Maybe you could event mobile turrets, or make a giant horse or something. |
| Awdax:
--- Quote from: Electrk on October 17, 2012, 07:27:54 PM ---onBotTouch has been around for a while. It's useful for boats and horses. Pirate cannons and tank turrets too. --- End quote --- I'm trying to remember if onBotTouch is what I always used to change the horse datablock to a player datablock, and I'm just being forgetful. |
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